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Post a comment as soon as possible on entries to avoid elimination and be the last Blogger standing!
 
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10 Seasons Later...Well, guys. I know it
Evilchic wins Season 10 of Blogg!: Special Anniversary Edition!

Well, guys. I know it was a very confusing season for most of you as you were probably not aware of what was going half of the time but that's fine. Tag Team Blogg! was an interesting edition I wanted to try out and I'm glad Oscar gave me the chance to try it and co-host this season.

It's been an unpredictable 10 seasons of Blogg! Events ranging from Team Blogg! to Tag Team Blogg! From horrible hosts to being Punk'd. Blogg has certainly come a long way since Season 1. What was your favorite moment?

Let us know! Make a comment! Remind us of your favorite moments of Blogg! or your most hilarious memory of Blogg! (I don't want to hear winning a season)

Here's your goodie for playing Blogg!

Final Scoreboard:
1. Evilchic: 475 mins.
2. Martycohen: 650 mins.
3. Bobcatfrog: 215 mins.
4. Angeleyes879: 285 mins.
5. Lilm3li: 130 mins.
6. Nonfriendperson: 170 mins.
7. Lankachick: 80 mins.
8. Krystheduck3: 80 mins.
9. Bella7713: 50 mins.
10. Killercheeto: 50 mins.
11. Nauticmind: 30 mins.
12. Thisisnotmyname: 50 mins.
13. Gododestruction: 5 mins.
14. 13utter: 5 mins.

Stay tuned as many more surprises lie in the world of Blogg! and remember to share a memory from the last 10 seasons of Blogg!

Later, kids. Oscar: What's next for us?
 
#
The Finale

Angeleyes879 cannot keep up. She's out. This is it. Final checkpoint. Who's the true champion?

Martycohen: 30
Evilchic: 35
Bobcatfrog: 25

 
#
SPEED IT UP, CRUNK IT UP!
Checkpoint 2 of 3

Current Standings:
MartyCohen - 20 mins.
Evilchic - 15 mins.
Bobcatfrog - 10 mins.
Angeleyes879 - 5 mins.
 
#
Faster, Son? Ok!
-On Our Own? Is That Good?
Confused? Let me clarify:

Welcome to the Four-Way Feud!

YOU HAVE BEEN SPLIT APART FROM YOUR PARTNER!

First of all:

Everyone IS in it for themselves finally except it won't by our normal elimination methods.

The rules are quite simple for this Feud: Win, Win, and Win. Quite literally. Three checkpoints. One winner.

Depending on which order you place on each of those checkpoints will determine how many minutes you receive.
1st place: 20mins (receives hour lead)
2nd place: 15mins
3rd place: 10mins
4th place: 5mins
Never checked: 0mins

Why's that important? Whoever has the most total minutes at the end of three checkpoints...
...IS THE OFFICIAL WINNER OF SEASON 10 OF BLOGG!: THE ANNIVERSARY EDITION!

IF it comes down to a tie between any number of people... sudden death. One more checkpoint immediately at some point after I realize it. No hour leads, penalties, deductions, boosts or tripwires. First to post wins. The winner will receive the minutes YOU collected during these checkpoints in addition to your final earnings before the last checkpoint. Everyone else gets... nothing.

What a nice way to end Tag Team Blogg! Your formulated strategy against your opponents with your partner is nothing now and Evilchic? Martycohen has a three hour lead. Enjoy.

The first finalcheckpoint is... now.

I will be posting rather quickly. Better keep up cause this is the dash to the finish line.

Later, victims.
 
#
One Last Chance...
Hello, children. Victor's back after a mini-vacation from Blogg!

This is NOT a checkpoint. This is NOT a non-elimination checkpoint. Martycohen's three hour lead will be used on the next checkpoint. This is merely a Pit Stop, per se. Want to make some Breakdowns? Make some Bets? Here's a chance.

Here's a reminder if you've forgotten some rules:

Bets:
-Eliminated players can still bet, but they can not bet more than two times in a game once eliminated. Players can no longer bet once there are only four players left, but eliminated players can continue betting.

-Odds
Unaffected Player: 2x
Player With Penalty/Breakdown above/including 1 hour: 1.25x
Player With Penalty/Breakdown below 1 hour: 1.5x
Player With Lead: 2.5x
Player With Safecheck: 3x
Player With Lead/Safecheck: 4x
Player Against Player With Lead (when only two players remain): 1.25x.

-If you bet incorrectly, you lose your bet time. If the player is eliminated on the same checkpoint you declare your bet, your bet is void. You lose/gain nothing.

Breakdowns:
-Breakdowns are used to screw over tag teams by adding time to the tag team partners' check. You can pick from any amount of time (in increments of 5) within your reserve as your Breakdown on a specified tag team. The time you use will be deducted from your reserve. The Breakdown applies on the next checkpoint.

-When using a Breakdown, you can only use the time on the scoreboard. In other words, you can't use time that hasn't been recorded into your reserve. Have fun so eliminated players: This is your time to gain some reserve.

Angeleyes879, Bobcatfrog, Evilchic, Martycohen... get ready... cause you're on your own now.
 
#
Go Faster, Daddy!
Currently, Bobcatfrog and Evilchic have not checked on the previous checkpoint. However, with Evilchic's two hour lead and Lilm3li's two hour penalty, there may still be a chance for all three of them to avoid the Strike Zone.

Because the final placements on the last checkpoint have not been tabulated, all leads and penalties from the last checkpoint will be added on after everyone has checked on the last checkpoint.

Boost at 7:37 PM. Tripwire from 6:55 PM - 7:35 PM. Hitting the Tripwire will cut your personal Reserve in half and reduce your Joint Account by that same amount.
 
#
Hurricanes Blow.
Sorry for the delay. We wanted to give a few days for our Floridian players to get back from the power outage due to Hurricane Katrina. If your power hasn't come back on, sucks to be you.

Bobcatfrog almost hit the Boost. She missed it by a minute! That struck her team. Lilm3li, although already last, hit the tripwire. For being the last of the tagged players, she now has a two hour penalty to deal with.

Time's running out and the Red Team is owning the game. Who will make the spectacular comeback? You BETTER make the spectacular comeback! It's been too easy! DO EET.

Boost at 4:15 PM, 4:16 PM, and 6:14 PM. No Tripwire.
 
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Purple Is Out So Let's Test Your Reading Skills Again
ECITON: 978SEYELEGNA SI TON NI EHT ENOZEKIRTS DNA S'EREHT A OPYT NI REH EMAN. YRROS.

olleH, enoyreve. m'I dalg taht uoy thgim yllautca eb elba ot daer siht tniopkcehc fi uoy nac. I thguoht taht siht dluow eb na gnitseretni nrut. yllufepoH ll'uoy eb elba ot eciton a yrev tnatropmi nrettap ni siht yrtne.

lleW, haey. racsO sah enod erom naht hguone egamad ot peek uoy syug ekawa os m'I kcab ta eht mleh ot ekat erac fo uoy srekcus. ehT elpruP maeT si YLLANIF tuo. tI saw a yrev elbaronoh troffe yb anitsyrK dna yzziL. m'I desirprus uoy edam ti siht raf.

lleW, gorftacboB dednal ni eht ekirtS enoZ hcihw detluser ni eht ssol fo rieht kcehcefas rof reh etihW maeT. yletanutroF, reh rentrap, 978seyelegnA, did ton dnal ni eht ekirtS enoZ dna decrof eht elpruP maeT ot eb detanimile. yldaS, retfa kcihcaknaL dah tih eht tsoob. yrroS, seidal.

ehT tsoob lliw eb ta 4:45 dna eht eriwpirt si morf 2:06 ot 4:08. trohS, huh? semiT era lla ni MP TSE, iyf. gnittiH eht eriwpirt lliw tes uoy kcab eno ecalp. evaH nuf, uoy sdik.

S.P. heaY, m'I yag ekil siht. emocleW ot ggolB!
 
#
Four Teams Remain!
Bella7713's entering the Strike Zone caused the Blue Team's elimination. Their elimination got all Tag Teams 40 minutes into their Joint Accounts. Nonfriendperson, who is also in the Strike Zone, used up their team's Safecheck. They still have the ability to nab one more, but for now, they are vulnerable to strikes.

Also, there's a mistake on the scoreboard. The Purple Team has 300 minutes in their Joint Account and The White Team has 330 minutes. Also, since Krystheduck3 wasn't technically the last of the tagged players to check, she does not have a penalty. So ignore that too.

I find it necessary to review our teams.

The Red Team has been dominating the game nonstop. Do not be disheartened and let them win. Wage war and raise hell. They've got two Safechecks that need to be destroyed in order to get them vulnerable to strikes. The larger your Breakdown, the higher the chance that they land in the Strike Zone. Remember that the Breakdown affects both players at once, so you don't have to pick one individual. So, concluding, stop letting The Red Team get up there.

The Yellow Team is showing good initiative. However, I think that their performance could be even better. Lilm3li knew there was a checkpoint and obviously did not communicate its existence to her partner. That, or Nonfriendperson had no access to the internet when called, which is an acceptable excuse. I'm still looking forward to seeing them being a competitive force to be reckoned with.

The Purple Team is hanging in there with two strikes. One fuck up will toss them out of the competition. The best their team can do is collect a Safecheck to keep them less vulnerable. I'm satisfied with their performance thus far, and if they check Blogg! a tad more often, they might be able to nab a Safecheck. They're doing better with each checkpoint, and if they change their goals from just staying alive to dominating the game, they can cause some dramatic changes and one hell of a comeback.

The White Team is doing surprisingly well for a newcomer and someone that barely tried in past seasons. With a Safecheck and a strikeless slate, if they pick up their game and pass the average stances they've been keeping safe with, they could emerge victorious.

I'll be speeding up the checkpoints to a more cutthroat level to separate the good from the bad.

Boost at 10:00 PM, 11:00 PM, and 12:00 AM. Tripwire from 9:25 PM - 10:45 PM. Hitting the tripwire will give your partner a 2 hour penalty and give you an hour lead. Only one person per team can hit the tripwire and trigger the effect. Hitting the 10:00 PM Boost during the Tripwire will give you both the Boost and Tripwire effects.
 
#
Kgo.
The 605 minutes the Red Team lost by hitting the tripwire will be split between the first three players. 300 for being first, 200 for second, 105 for third. If both you and your teammate check in the first three, you will only receive your first person's reward. Also, you will not get any additional minutes into your Joint Account based on your placement if your team collected.

And... that's about it.
 
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